Handler 使用
Handler
(发送与接收消息)
Looper
(轮循)
MessengeQueue
消息队列(存储多个消息)
Handler、Looper、MessengeQueue 关系
Handler 负责发送消息,Looper负责接收Handler发送的消息,并直接把消息传递给Handler自己,MessengeQueue 存储消息的容器(队列)
handler、looper、messagequeue、message四者可以这样理解:
handler:工人;
looper:传送带移动的动力;
messagequeue:传送带;
message:传送带上面的产品。
工人(handler)把自己的产品(message)放在传送带(messagequeue)尾部,在动力(looper)作用下,传送带向前移动,最终产品到达传送带头部,被取出来处理(handmessage())
Handler 使用
private Handler mHandler = new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
}
};
//直接使用mHandler.obtainMessage()获取消息
Message msg = mHandler.obtainMessage();
Person person = new Person();
person.name = "liudongbing";
msg.what = 0x01;
msg.obj = person;
//发送消息
mHandler.sendMessage(msg);
向指定的handler发送消息
msg.sendToTarget();
「Handler 内存泄漏解决方案」
直接使用Handler接收处理消息,IDE 提示This Handler class should be static or leaks might occur
「这个Handler 必须是static的,否则就会引发内存泄露」
Handler内存泄漏版本使用方案:
private Handler mHandler = new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
}
};
Handler 改进后使用方案:
private final MyHandler mHandler = new MyHandler(this);
private static class MyHandler extends Handler {
WeakReference<GosAppSettingActivity> mActivity;
public MyHandler(GosAppSettingActivity activity) {
mActivity = new WeakReference<GosAppSettingActivity>(activity);
}
@Override
public void handleMessage(Message msg) {
AppSettingActivity activity = mActivity.get();
if (activity != null) {
switch (msg.what) {
case MSG_WHAT_TASK_OVER:
// 使用传入activiy获取其内部字段;
activity.mAppAdapter.updateAppInfo(activity.mAppInfos);
break;
default:
break;
}
}
super.handleMessage(msg);
}
}